Fault | Game Guide

Sarah Gillingwater

Book Design

Fault is a game guide that was created in the book design course. The goal of the project was to create an in-depth video game manual showcasing Sarah’s game plot and artwork by bringing fresh design ideas to an old concept. Website Null Null

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Meet the grads behind these projects In Real Life at the grad show on April 10 & 11 at Free Space!

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April 10-11th, 2019 at Free Studio

68 Claremont St Toronto, ON. View Details

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publicrelations.ysdn2019@gmail.com