Fault | Game Guide

Sarah Gillingwater

Book Design

Fault is a game guide that was created in the book design course. The goal of the project was to create an in-depth video game manual showcasing Sarah’s game plot and artwork by bringing fresh design ideas to an old concept. Website Null Null

Interested in my work?

View Portfolio

Explore more work

Like What You See?

Meet the grads behind these projects In Real Life at the grad show on April 10 & 11 at Free Space!

View Details

April 10-11th, 2019 at Free Studio

68 Claremont St Toronto, ON. View Details

For press inquiries, contact